Skip to main content

Flamez | Wardogs Full

Undetected

Information about cheat

Flamez — a hot new release from a time-tested developer for WARDOGS. The mod menu offers a full set of features for confident gameplay and deep customization of nearly every parameter. At its core is a vector Aimbot with bone selection, FOV, aim smoothing, prediction, and distance limiting. You can also separately configure the aim point and its size, while No Recoil and Infinity Focus make shooting more comfortable. The visual side is just as strong: Players ESP lets you separately customize the display of enemies and teammates, including boxes, skeletons, names, health, weapons, distance, and knocked players. Vehicle ESP additionally shows vehicles, their names, seats, and the players inside. Flamez is a great choice for those who need functional software focused on precise Aimbot tuning and informative ESP without unnecessary features.

System Requirements

  • Operating system: Windows 10, Windows 11 (21H2, 22H2, 23H2, 24H2, 25H2)
  • Processor: AMD & INTEL
  • Video card: AMD & NVIDIA
  • Client: Steam

Aimbot

  • Enable – enables automatic aiming
  • Aim Key – assigns the activation key for the aimbot
  • Aim Bone – selects the priority point for aiming (Head, Neck, Body, Pelvis, or the nearest bone to the sight)
  • Prediction – accounts for target movement while aiming to improve accuracy
  • FOV – adjusts the target acquisition area for the aimbot
  • Smooth – adjusts the smoothness of aiming at the target
  • Max Distance – sets the maximum aimbot working distance
  • Draw FOV – displays the aimbot's working area on the screen
  • Draw Target Point – shows the area the aim is directed at
  • Target Point Size – adjusts the size of the aim point
  • No Recoil – disables weapon recoil
  • Infinity Focus – keeps infinite weapon focus without blur
  • Instant Scope – provides instant aiming without delay
  • Instant Hit – ensures an instant hit on the target
  • Visible Check – aim works only on visible targets
  • No Sway – disables weapon sway
  • Magic Bullet – allows you to hit a target through obstacles
  • Ignore Teammates – aim will ignore allies
  • Ignore Players in Vehicle – aim will ignore players in vehicles

Magic Bullet

  • Independent Target Selection – allows the function to independently select a target
  • Hit Chance – adjusts the probability of the magic bullets triggering
  • Magic Key – allows you to assign a separate key for magic bullets
  • FOV – a separate setting for the target search area for Magic Bullet
  • Distance – sets the maximum range for casting magic
  • Bones – selects the body part to hit (Head, Neck, Body, Pelvis, or Nearest)
  • Only Visible – limits the selection to only visible targets (outside cover)
  • Ignore Teammates – excludes allies from the list of targets
  • Ignore Players in Vehicles – ignores players in vehicles
  • Red FOV Rendering – displays the FOV area in red
  • Target Point Rendering – displays the point of the captured target
  • Target Point Size – adjusts the size of the target point

Players ESP (Wallhack)

  • Enemy – settings tab for enemy WH
  • Teammate – ESP settings tab for teammates
  • Enable – enables player display through ESP
  • Render Knocked – allows displaying downed players
  • Draw Box – displays boxes around players
  • Draw Skeleton – shows the player's model skeleton through WH
  • Draw Name – displays the player's name
  • Draw Health – shows the player's health level
  • Draw Weapon – displays the weapon in the player's hands
  • Draw Distance – shows the distance to players
  • Render Distance – sets the maximum player render distance
  • Out of FOV Arrows – arrows indicating players outside the field of view (configurable)
  • Team Name Rendering – displays the team name with color-coded markings by faction

Vehicle ESP

  • Enable – enables vehicle display through ESP
  • Draw Name – shows the vehicle name
  • Draw Seats – displays seat information for the vehicle
  • Draw Players Inside – shows players inside the vehicle
  • Render Distance – sets the maximum vehicle render distance
  • Land Vehicle Filters – filters for displaying ground vehicles
  • Air Vehicle Filters – filters for displaying air vehicles
  • Artillery – displays artillery
  • Tank – displays tanks
  • Transport – displays transport vehicles
  • Combat – displays combat vehicles
  • Spawn Vehicles – displays vehicles used for respawning
  • Ally Vehicle Rendering – displays Allied vehicles
  • Vehicle Name – shows the name of the vehicle
  • Team Name – shows the team name of the vehicle
  • Occupied Seats – shows the number of occupied seats in the vehicle
  • Distance – shows the distance to the vehicle
  • Players Inside Rendering – displays players inside the vehicle

Loot ESP

  • Dropped Item Names – shows the names of dropped items
  • Loot Bag Rendering – displays bags with loot
  • Loot Distance – shows the distance to loot
  • Custom Name Colors – customizes the color of item names
  • Custom Distance Colors – customizes the color of the distance to items
  • Render Distance – sets the maximum display distance for loot

Building ESP

  • Talon 9K-SAM – displays Talon 9K-SAM air defense systems
  • L81 Mortar – displays L81 Mortar mortars
  • Stingray – displays Stingray objects
  • Vanguard CIWS – displays Vanguard CIWS air defense systems
  • Loudspeaker – displays loudspeakers
  • FOB – displays forward operating bases
  • Ally Building Rendering – displays ally buildings
  • Building Name – shows the name of the building
  • Team Name – shows the name of the building’s team
  • Occupied Seats – shows the number of occupied seats
  • Distance – shows the distance to the building
  • Faction-Based Team Colors – colors the team name according to its faction
  • Building Type Filters – filters for displaying specific types of buildings

Radar ESP

  • Player Rendering – displays players on the radar
  • Vehicle Rendering – displays vehicles on the radar
  • Building Rendering – displays buildings on the radar
  • Loot Rendering – displays loot on the radar
  • Ally Vehicle Filter – allows you to hide or display ally vehicles
  • Ally Building Filter – allows you to hide or display ally buildings
  • Knocked Player Rendering – displays knocked players on the radar
  • Separate Colors – allows you to set a separate color for each type of object
  • Per-Object Name Settings – separate settings for displaying names for each type of object
  • Per-Object Distance Settings – separate settings for displaying distance for each type of object
  • Names Above Markers – displays the names of objects above the markers.
  • Distances Below Markers – displays the distance to the objects under the markers.
  • View-Based Radar Rotation – rotates the radar in accordance with the direction of the player's gaze
  • Radar Range – adjusts the radius of the display of objects on the radar
  • Marker Size – adjusts the size of markers on the radar
  • Mouse Dragging – allows you to move the radar with the mouse
  • Radar Resizing – allows you to change the size of the radar
Out of Stock In Stock
Please select a variant.
Recommended add-ons

Optional — checked when you add to cart or buy now.